// ----- GAME DIMENSIONS ----- const W = 800, H = 550; const GROUND_Y = H - 35; // bottom bucket line
Here’s a simple, playable game snippet in HTML/CSS/JS (Canvas). You can run it directly in your browser.
// ----- BALL / LAUNCHER ----- let ball = { x: W/2, y: GROUND_Y - 20, vx: 0, vy: 0, active: false, // true = flying radius: 8 };
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> <title>Peggle Pop — Simple Peggle Game</title> <style> * { user-select: none; -webkit-tap-highlight-color: transparent; } body { background: linear-gradient(145deg, #1a472a 0%, #0e2a1a 100%); display: flex; justify-content: center; align-items: center; min-height: 100vh; margin: 0; padding: 20px; font-family: 'Segoe UI', 'Quicksand', system-ui, -apple-system, 'Poppins', sans-serif; } .game-container { background: #2b1e0f; border-radius: 48px; padding: 20px 20px 24px; box-shadow: 0 20px 35px rgba(0,0,0,0.5), inset 0 1px 4px rgba(255,255,200,0.2); } canvas { display: block; margin: 0 auto; border-radius: 24px; box-shadow: 0 10px 20px rgba(0,0,0,0.4); cursor: crosshair; background: #fef3da; } .info-panel { display: flex; justify-content: space-between; align-items: baseline; margin-top: 16px; background: #3e2a1f; padding: 10px 20px; border-radius: 60px; color: #ffefc0; text-shadow: 0 2px 2px #1f1409; gap: 20px; flex-wrap: wrap; } .score-box, .shots-box { background: #211710; padding: 5px 18px; border-radius: 32px; font-weight: bold; font-size: 1.6rem; letter-spacing: 1px; } .score-box span, .shots-box span { font-size: 0.9rem; font-weight: normal; margin-right: 10px; color: #e7cfa1; } button { background: #ffb347; border: none; font-weight: bold; font-size: 1.2rem; padding: 6px 20px; border-radius: 40px; font-family: inherit; cursor: pointer; transition: 0.1s linear; box-shadow: 0 4px 0 #7a3e0a; color: #2c1a0a; } button:active { transform: translateY(2px); box-shadow: 0 1px 0 #7a3e0a; } .status { background: #00000066; padding: 6px 16px; border-radius: 32px; font-size: 1rem; font-weight: bold; backdrop-filter: blur(4px); } @media (max-width: 550px) { .score-box, .shots-box { font-size: 1.2rem; padding: 3px 12px; } button { font-size: 1rem; padding: 4px 16px; } } </style> </head> <body> <div> <div class="game-container"> <canvas id="gameCanvas" width="800" height="550"></canvas> <div class="info-panel"> <div class="score-box"><span>🎯 SCORE</span> <span id="scoreValue">0</span></div> <div class="shots-box"><span>⚡ SHOTS</span> <span id="shotsValue">0</span></div> <button id="resetBtn">🔄 NEW GAME</button> <div class="status" id="statusMsg">🎯 AIM → CLICK</div> </div> </div> <div style="text-align: center; margin-top: 12px; color: #eedd99; font-size: 13px; font-weight: bold;"> ▼ Move mouse horizontally, click to shoot ▼ </div> </div> <script> (function(){ // ----- CANVAS ----- const canvas = document.getElementById('gameCanvas'); const ctx = canvas.getContext('2d');
Peggle Game [upd] Instant
// ----- GAME DIMENSIONS ----- const W = 800, H = 550; const GROUND_Y = H - 35; // bottom bucket line
Here’s a simple, playable game snippet in HTML/CSS/JS (Canvas). You can run it directly in your browser. peggle game
// ----- BALL / LAUNCHER ----- let ball = { x: W/2, y: GROUND_Y - 20, vx: 0, vy: 0, active: false, // true = flying radius: 8 }; // ----- GAME DIMENSIONS ----- const W =
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> <title>Peggle Pop — Simple Peggle Game</title> <style> * { user-select: none; -webkit-tap-highlight-color: transparent; } body { background: linear-gradient(145deg, #1a472a 0%, #0e2a1a 100%); display: flex; justify-content: center; align-items: center; min-height: 100vh; margin: 0; padding: 20px; font-family: 'Segoe UI', 'Quicksand', system-ui, -apple-system, 'Poppins', sans-serif; } .game-container { background: #2b1e0f; border-radius: 48px; padding: 20px 20px 24px; box-shadow: 0 20px 35px rgba(0,0,0,0.5), inset 0 1px 4px rgba(255,255,200,0.2); } canvas { display: block; margin: 0 auto; border-radius: 24px; box-shadow: 0 10px 20px rgba(0,0,0,0.4); cursor: crosshair; background: #fef3da; } .info-panel { display: flex; justify-content: space-between; align-items: baseline; margin-top: 16px; background: #3e2a1f; padding: 10px 20px; border-radius: 60px; color: #ffefc0; text-shadow: 0 2px 2px #1f1409; gap: 20px; flex-wrap: wrap; } .score-box, .shots-box { background: #211710; padding: 5px 18px; border-radius: 32px; font-weight: bold; font-size: 1.6rem; letter-spacing: 1px; } .score-box span, .shots-box span { font-size: 0.9rem; font-weight: normal; margin-right: 10px; color: #e7cfa1; } button { background: #ffb347; border: none; font-weight: bold; font-size: 1.2rem; padding: 6px 20px; border-radius: 40px; font-family: inherit; cursor: pointer; transition: 0.1s linear; box-shadow: 0 4px 0 #7a3e0a; color: #2c1a0a; } button:active { transform: translateY(2px); box-shadow: 0 1px 0 #7a3e0a; } .status { background: #00000066; padding: 6px 16px; border-radius: 32px; font-size: 1rem; font-weight: bold; backdrop-filter: blur(4px); } @media (max-width: 550px) { .score-box, .shots-box { font-size: 1.2rem; padding: 3px 12px; } button { font-size: 1rem; padding: 4px 16px; } } </style> </head> <body> <div> <div class="game-container"> <canvas id="gameCanvas" width="800" height="550"></canvas> <div class="info-panel"> <div class="score-box"><span>🎯 SCORE</span> <span id="scoreValue">0</span></div> <div class="shots-box"><span>⚡ SHOTS</span> <span id="shotsValue">0</span></div> <button id="resetBtn">🔄 NEW GAME</button> <div class="status" id="statusMsg">🎯 AIM → CLICK</div> </div> </div> <div style="text-align: center; margin-top: 12px; color: #eedd99; font-size: 13px; font-weight: bold;"> ▼ Move mouse horizontally, click to shoot ▼ </div> </div> <script> (function(){ // ----- CANVAS ----- const canvas = document.getElementById('gameCanvas'); const ctx = canvas.getContext('2d'); H = 550