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Unblocked Adventure Capitalist [upd] ✨

button:active transform: scale(0.97);

.prestige-card background: #211c16b3; border-radius: 48px; padding: 8px 14px; display: flex; align-items: center; gap: 10px; flex-wrap: wrap; justify-content: space-between; unblocked adventure capitalist

// price & buy control const controlDiv = document.createElement('div'); controlDiv.className = 'quantity-control'; const priceSpan = document.createElement('span'); priceSpan.className = 'price-tag'; priceSpan.innerText = `💵 $formatCash(price)`; const quantitySpan = document.createElement('span'); quantitySpan.className = 'quantity'; quantitySpan.innerText = biz.quantity; const buyButton = document.createElement('button'); buyButton.innerText = 'BUY 1'; buyButton.className = 'buy-btn'; if (!canAfford) buyButton.disabled = true; buyButton.classList.add('disabled-btn'); else buyButton.disabled = false; buyButton.classList.remove('disabled-btn'); buyButton.addEventListener('click', (e) => e.stopPropagation(); buyBusiness(i); updateUI(); ); button:active transform: scale(0

// Render all business cards dynamically function renderBusinesses() businessContainer.innerHTML = ''; for (let i = 0; i < businesses.length; i++) const biz = businesses[i]; const data = businessesData[i]; const price = getCurrentPrice(biz, i); const canAfford = cash >= price; const incomePerUnit = data.baseIncome; const totalIncomeFromBiz = biz.quantity * incomePerUnit; button:active transform: scale(0.97)

/* Header wealth area */ .wealth-area background: #00000066; border-radius: 60px; padding: 12px 24px; margin-bottom: 24px; text-align: center; backdrop-filter: blur(8px); border-bottom: 3px solid #ffd966;

// Update UI: cash display, profit/sec, business cards, manager display function updateUI() cashDisplay.innerText = formatCash(cash); const totalInc = calculateTotalIncomePerSec(); totalProfitSpan.innerText = formatCash(totalInc); renderBusinesses(); managerCountSpan.innerText = totalManagers; maxManagerSpan.innerText = MAX_MANAGERS; // manager button state: if cash >= 5_000_000 and totalManagers < MAX_MANAGERS if (cash >= 5000000 && totalManagers < MAX_MANAGERS) bulkManagerBtn.disabled = false; bulkManagerBtn.classList.remove('disabled-btn'); else bulkManagerBtn.disabled = true; bulkManagerBtn.classList.add('disabled-btn');

// manual save on window unload window.addEventListener('beforeunload', () => saveGame(); );