Theme Park Tycoon 2 Script Pastebin -

-- Configuration local autoSellCashThreshold = 10000 -- Automatically sell rides when cash reaches this threshold local sellPriceMultiplier = 0.5 -- Multiplier for the sell price of rides

-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") theme park tycoon 2 script pastebin

-- Functions local function sellRides() -- Loop through all objects in the workspace for _, obj in pairs(workspace:GetDescendants()) do -- Check if object has a SellPrice and Name property (assuming these are ride objects) if obj:IsA("BasePart") and obj.Name ~= "Park" then local ride = obj.Parent if ride:FindFirstChild("SellPrice") and ride.SellPrice.Value > 0 then -- Calculate sell price with multiplier local sellPrice = ride.SellPrice.Value * sellPriceMultiplier -- Simulate selling the ride game.ReplicatedStorage.SellRide:InvokeServer(ride, sellPrice) print("Sold " .. ride.Name .. " for $" .. sellPrice) end end end end sellPrice) end end end end