Rtspvideoplugin -

if(UNITY_BUILD) set_target_properties(rtsp_plugin PROPERTIES SUFFIX ".bundle") endif() This guide provides a production-ready blueprint. For full source code examples (including RTSP handshake, RTP depacketization, and all platform integrations), check the accompanying repository or extend the snippets above for your specific use case.

def start(self): self.cap = cv2.VideoCapture(self.url, cv2.CAP_FFMPEG) # Set options self.cap.set(cv2.CAP_PROP_BUFFERSIZE, 1) self.cap.set(cv2.CAP_PROP_FOURCC, cv2.VideoWriter_fourcc('H','2','6','4')) self.running = True Thread(target=self._update, daemon=True).start() def _update(self): while self.running: ret, self.frame = self.cap.read() if not ret: self.cap.release() self.cap = cv2.VideoCapture(self.url) # Reconnect def get_frame(self): return self.frame rtspvideoplugin

void Update() // Call UpdateTexture and apply videoTexture.Apply(); and all platform integrations)

void Start() player = CreateRTSPPlayer(); OpenStream(player, "rtsp://192.168.1.100/stream"); videoTexture = new Texture2D(1920, 1080, TextureFormat.RGB24, false); GetComponent<Renderer>().material.mainTexture = videoTexture; '4')) self.running = True Thread(target=self._update

class FFmpegRTSPDecoder AVFormatContext* m_fmtCtx = nullptr; AVCodecContext* m_codecCtx = nullptr; AVFrame* m_frame = nullptr; SwsContext* m_swsCtx = nullptr;

Use OBS's obs_source_info structure:

Client (Plugin) Server (Camera) |--- OPTIONS ---------------->| |<--- 200 OK -----------------| |--- DESCRIBE --------------->| |<--- SDP (Session Description)| |--- SETUP (client_port)----->| |<--- 200 OK (server_port)----| |--- PLAY ------------------->| |<--- 200 OK -----------------| |<--- RTP/UDP Stream ---------| 3.1 Minimal RTSP Client Core // RTSPClient.h #include <string> #include <functional> #include <thread> #include <cstring> #include <sys/socket.h> #include <arpa/inet.h> #include <unistd.h> class RTSPVideoPlugin public: using FrameCallback = std::function<void(uint8_t* data, int width, int height, int stride)>;

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