Prince Of Persia Warrior Within Nexus -

Brian Lara Cricket

prince of persia warrior within nexus

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Prince Of Persia Warrior Within Nexus -

Platform: Mobile (J2ME, Symbian, iOS Classic) Developer: Gameloft Publisher: Ubisoft Release Date: December 2004 – February 2005 (varies by region) Genre: Action-Adventure / Hack-and-Slash / Puzzle-Platformer Setting: Between Warrior Within (mid-game) and The Two Thrones (prologue) Overview Prince of Persia: Warrior Within – Nexus is a mobile-exclusive side-story that bridges the dark, rage-fueled narrative of Warrior Within with the psychological torment leading into The Two Thrones . Unlike the console title’s open-ended Island of Time, Nexus condenses the Prince’s journey into a 2.5D side-scrolling experience with 3D-rendered characters and pre-rendered backgrounds. It serves as both a companion piece and a narrative link, exploring the Prince’s deteriorating psyche as the Sands of Time continue to corrupt him. Story & Narrative Context “The Dahaka is gone. The Empress is dead. But the sands do not forget.” The game begins with the Prince sailing away from the Island of Time after killing the Empress (the “canon” ending of Warrior Within ). He believes he has changed his fate. However, as he rests aboard a damaged Persian ship, he experiences violent nightmares—visions of a dark entity that wears his face and whispers of inevitable doom.

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