Opposer Vr Script !!exclusive!! Official
IEnumerator SpawnWave()
If you meant a called “Opposer VR” (e.g., on Steam or SideQuest), please share the link or full name, and I can provide its script documentation, modding API, or reverse-engineered mechanics. Otherwise, the above gives you a complete foundation to build your own Opposer-style VR combat system. opposer vr script
void Update()
public float parryWindow = 0.2f; private bool isParrying = false; IEnumerator SpawnWave() If you meant a called “Opposer
// Assume trigger button on VR controller (e.g., Oculus Touch grip) if (OVRInput.GetDown(OVRInput.Button.PrimaryIndexTrigger)) StartParry(); Invoke("EndParry", parryWindow); on Steam or SideQuest)