Git Hub | Games Unblocked [exclusive]

// Self collision for (let i = 1; i < snake.length; i++) if (snake[i].x === head.x && snake[i].y === head.y) resetGame(); return;

document.addEventListener('keydown', (e) => switch(e.key) case 'ArrowUp': if(direction.y === 0) direction = x: 0, y: -1; break; case 'ArrowDown': if(direction.y === 0) direction = x: 0, y: 1; break; case 'ArrowLeft': if(direction.x === 0) direction = x: -1, y: 0; break; case 'ArrowRight': if(direction.x === 0) direction = x: 1, y: 0; break; ); git hub games unblocked

function resetGame() snake = [x: 10, y: 10]; direction = x: 0, y: 0; score = 0; scoreElement.textContent = score; food = x: 15, y: 10; // Self collision for (let i = 1; i &lt; snake