| Temple | Environment | New Mechanic | |--------|-------------|---------------| | | Basic elemental hazards | Simple levers and gates | | 2. The Light Temple | Darkness + light crystals | One player holds light source | | 3. The Ice Temple | Slippery floors, frozen water | Momentum-based movement | | 4. The Crystal Temple | Teleporters, moving crystals | Character swapping via portals | | 5. The Element Temple | Mixed elemental zones | Combined hazards |