Eaglercraft 188 Instant
@Override public void onPlayerJoin(Player player) { // Set player's game mode to Survival player.setGameMode(GameMode.SURVIVAL); }
public GameMode(String name, String description) { this.name = name; this.description = description; this.settings = new HashMap<>(); } eaglercraft 188
public abstract void onPlayerJoin(Player player); public abstract void onPlayerLeave(Player player); @Override public void onPlayerJoin(Player player) { // Set
// Getters and setters public String getName() { return name; } public String getDescription() { return description; } public Map<String, Object> getSettings() { return settings; } } // SurvivalGameMode.java public class SurvivalGameMode extends GameMode { public SurvivalGameMode() { super("Survival", "A classic survival game mode"); } } public GameMode(String name
@Override public void onPlayerLeave(Player player) { // Clean up player's resources } } // GameModeManager.java public class GameModeManager { private Map<String, GameMode> gameModes;
public GameModeManager() { this.gameModes = new HashMap<>(); }
public void registerGameMode(GameMode gameMode) { gameModes.put(gameMode.getName(), gameMode); }