In the mid-1990s, a small Westwood Studios team, already famous for Dune II , decided to refine the real-time strategy (RTS) genre. They wanted faster action, a modern setting, and cinematic flair. The result, released in 1995, was simply Command & Conquer .
In 2003, EA Pacific (having acquired Westwood) released Command & Conquer: Generals . It abandoned Tiberium, Kane, and campy FMV entirely. Instead, it was a grounded, near-future RTS set in the War on Terror era. Three factions fought: the US (tech and air power), China (massed numbers and artillery), and the Global Liberation Army (GLA—stealthy, bomb-laden guerillas). Generals and its Zero Hour expansion are still praised for their tactical depth, though purists debated whether it was a "true" C&C game. command and conquer all games
The game was a phenomenon. Its live-action full-motion video (FMV) sequences—featuring real actors like Joseph Kucan as the immortal Kane—set a new standard for game storytelling. In the mid-1990s, a small Westwood Studios team,