Coco Nvg [updated] File

sudo apt install build-essential meson ninja-build pkg-config \ libdrm-dev libdrm-nouveau2 mesa-common-dev libclang-dev \ llvm-dev python3 libpciaccess-dev Coco is a meta-framework. The NVG backend is part of coco-nvg (often hosted on GitLab/freedesktop or personal repos). There is no official release; you must clone and build.

Allocated via DRM dumb buffers or ttm (Nouveau). No unified memory.

Set environment to use NVG backend:

./coco_run --backend nvg --kernel kernel.bin --global 1024 --local 256 Check if kernel loaded correctly: enable debug output

__kernel void vecadd(__global float *a, __global float *b, __global float *c) int gid = get_global_id(0); c[gid] = a[gid] + b[gid]; coco nvg

Written in a subset of OpenCL C (no printf , no images, limited atomics). Compiled offline using coco_cc :

export COCO_BACKEND=nvg export COCO_NVG_DEVICE=0 # first GPU export LIBCOCO_PATH=/path/to/coco-nvg/builddir LD_LIBRARY_PATH=$LIBCOCO_PATH ./my_coco_program Allocated via DRM dumb buffers or ttm (Nouveau)

coco_init(&dev, 0); // open device 0 coco_buffer_create(dev, size, &buf); // allocate GPU memory coco_kernel_load(dev, "kernel.bin", &kernel);